

The name is not case sensitive, so 'someName' and 'SOMENAME' are treated as the same variables.

Can contain only letters, numbers and underscore. Find out more about their configuration in the tooltips of their attributes. Triggers are the primary way to design the scenario flow without use of external scripts.

Afterwards, the trigger can be activated again, and this can continue until the scenario ends. If the trigger is set as repeatable, it will be deactivated once the condition is not met anymore. Its On Activation expression is executed, and connected waypoints or modules may be activated as well. Once the condition is met, the trigger becomes activated. Using the Timer attribute, you can set the trigger to be activated either after a certain period of time since the condition has been met, or while the condition is met for the specified duration.
